NIGHT CROWS

News

[Patch Note]
Patch Note - September 8th
NIGHT CROWS
10,835


Black Wings of Freedom


Greetings, This is NIGHT CROWS.


We're excited to share the details for the upcoming update, scheduled for Tuesday, September 8th, 2026.




Main Updates


1. A Guild member-exclusive gathering location: 'Guild Estate' has been added.


2. New Weapon Styles added.


3. Two-handed Sword Class Skill and Skill Trait Effects has been adjusted.


4. Spell Infusion- 5th Page has been added.


5. Server Transfer will begin.


6. Dominion- Season 3 will commence.


7. Party Dungeon- Season 19 will commence.


8. World Dungeon- Season 51 will commence.


9. World Dungeon balance and matching rules for N1 and N2 servers will be adjusted.


10. World Content- Season 28 will begin


11. Distinction Insignia Season will be reset.


12. Tower of Trials- Season 20 will commence.




Update Details


■ Content Updates

1. A Guild member-exclusive gathering location: 'Guild Estate' has been added.

• A private gathering location for Guild members: ‘Guild Estate’ has been added.

Cozy Wooden Villa
Sturdy Stone Mansion
Opulent Marble Citadel

• Only members of the respective Guild can enter the Guild Estate.

• A unique Guild Flag can be set within the Estate to represent the Guild.

• Activation and leveling of the Guild Estate can be conducted by the Guild Master.

※ Management permissions can be expanded and granted to the Deputy Guild Master through ‘Permissions’.

• Guild members can engage in free PvP without death penalties at the Training Ground provided inside the Estate.

• Upon reaching Guild Level 8, the Guild Master can activate the Guild Estate through the Guild Lab.

• Inside the Estate, in addition to the standard town shop NPCs, dedicated NPCs—the Steward and Bard—are available to offer additional items for purchase and provide buff effects.

• Guilds with an active Estate can enter by using a 'Guild Estate Teleport Scroll' purchased from the Guild Merchant.

• Even if the Estate is not yet unlocked, Guild Estate Teleport Scrolls can still be purchased normally from the Guild Merchant.

※ Teleport Scrolls cannot be used while the Estate is inactive.

• Guild Points can be used to increase Development, Steward, and Bard Levels of the Guild Estate.


[Level Benefits]

Category
Detailed Benefits
Development Level upUnlocks additional Estate Styles
Expands Max Level for Steward and Bard
Adds more Guild Flag Pattern and colors
Steward Level upIncreases the types of items sold in the Steward Exclusive Shop
Bard Level upIncreases the types of Buffs sold


[Steward Shop]

• Added the 'Steward' NPC to the Guild Estate, offering items purchasable with Gold.

※ Only Level 1 will be available in the September 8 (Tue) update, and the level capacity may be expanded in future updates.


[Sold Item]

Development Level
Steward LevelSold ItemPrice (Gold)Purchase Limit
11Draught of Resistance (Bound)750,00020 times per Character (Weekly)
11Draught of Massacre (Bound)750,00020 times per Character (Weekly)
11Draught of Strife (Bound)3,000,00010 times per Character (Weekly)
11Superior Draught of Fury (Bound)1,000,00010 times per Character (Weekly)
11Superior Draught of Overcoming (Bound)1,000,00010 times per Character (Weekly)
11Superior Draught of Antagonism (Bound)1,000,00010 times per Character (Weekly)
11Sun Battle Talisman (Bound)100,00020 times per Character (Weekly)
11Moonlight Protection Talisman (Bound)100,00020 times per Character (Weekly)


[Bard Shop]

• Added the 'Bard' NPC to the Guild Estate, who provides buff effects in exchange for Gold.

• Buff effects for the Wand, Spear, and One-handed Sword classes can be purchased through the Bard.

• Selecting a desired buff effect from the list and pressing the Purchase button will apply the buff immediately.

※ Selected items for purchase are saved automatically and maintained for future use.

• As the Bard's level increases, the types of buff effects available for purchase will expand.


[Benefits per Bard Level]

• All buff effects sold by the Bard are granted with maximum level and Higher traits applied.

• Even if an identical buff effect is already active, purchasing it again will refresh and apply the effect anew.


[Buffs Sold by the Bard and its Effects]

Development Level
Bard LevelUnlock Cost (Guild Points)BuffPrice (Gold)
110Wand - Gracious Light100,000
110Wand - Brilliance100,000
110Wand - Holy Grail of Benediction100,000
22200,000Wand - Bliss100,000
43350,000Spear - Assemble100,000
43350,000Spear - Battle Cry100,000
64450,000One-handed Sword - Inspiration100,000


[Setting the Guild Estate Style]

• Guild Estate Style can be changed in the following: [Style] - [Style Setting].

• Estate Styles are unlocked sequentially based on the Development Level of the Guild Estate.

• Upon reaching a Development Level that unlocks a new style, the Estate Style will change automatically.

※ Even after the automatic change, you can freely switch back to any previously unlocked style.

• When changing the Estate Style, all guild members currently inside the Estate will be forcibly relocated to the updated Estate style.


[Guild Flag]

• Guild Flags representing the symbol of the guild will be placed throughout the Guild Estate.

• Guild Flag designs can be set and modified under the [Style] - [Flag Setting] tab.

• You can freely customize the flag's pattern and color, as well as the size and position of the emblem.

• Available flag patterns and colors are unlocked sequentially according to the Development Level of the Estate.

• Changes can be saved after configuring your preferred design, and saving will consume a certain amount of Guild Points.


2. New Weapon Styles added.

• Added 1 Mythic, 2 Legendary, and 2 Epic Weapon Styles for each class, excluding the Gauntlet class.

Class
GradeWeapon Style
Two-handed SwordMythical
Justice of Bequeathed Valor
Legendary
Adoration of Merciless IntensityReverence of Merciless Intensity
Epic
Conflagration of IntensityHeat of Intensity
창Mythical
March of Spurring Ethos
Legendary
Adoration of Veteran DevastationReverence of Veteran Devastation
Epic
Conflagration of DevastationHeat of Devastation
One-handed SwordMythical
Spirit of Breaking Limits
Legendary
Adoration of Honorable DeterminationReverence of Honorable Determination
Epic
Conflagration of DeterminationHeat of Determination
Twin SwordMythical
Terror of Overwhelming Obliteration
Legendary
Adoration of Cruel SufferingReverence of Cruel Suffering
Epic[
Conflagration of SufferingHeat of Suffering
활Mythical
Assault of Covert Gaze
Legendary
Adoration of Keen PenetrationReverence of Keen Penetration
Epic
Conflagration of PenetrationHeat of Penetration
DaggerMythical
Obsession of Brooding Despair
Legendary
Adoration of Brutal DarknessReverence of Brutal Darkness
Epic
Conflagration of DarknessHeat of Darkness
RapierMythical
Propel of Death-defying Soul
Legendary
Adoration of Skyward VictoryReverence of Skyward Victory
Epic
Conflagration of VictoryHeat of Victory
StaffMythical
Providence of Truth-revealing Light
Legendary
Adoration of Illustrious EruditionReverence of Illustrious Erudition
Epic
Conflagration of EruditionHeat of Erudition
WandMythical
Descent Dwelling in Pacification
Legendary
Adoration of Benevolent GraceReverence of Benevolent Grace
Epic
Conflagration of GraceHeat of Grace
OrbMythical
Miracle of Shining Fulfillment
Legendary
Adoration of Pioneering FateReverence of Pioneering Fate
Epic
Conflagration of FateHeat of Fate
CannonMythical
Odyssey of Search for Paradise
Legendary
Adoration of Prevailing TurmoilReverence of Prevailing Turmoil
Epic
Conflagration of TurmoilHeat of Turmoil


• With the addition of new Weapon Styles, In-slot Effects have been added.

Grade
CategoryQuantityEffect
MythicalBase8DEF 10, Skill DMG Tolerance 3%, Debuff Duration Boost Rate 5%
Transcendence Lv.5Basic DMG 5, INC DMG RED Rate 0.5%, Activation Effect DMG RED Rate 1%
Transcendence Lv. 10Skill DMG Tolerance 3%, Status Effect Rate 3%, Debuff Rate 3%
LegendaryBase33Basic DMG 7, Skill DMG 5
Transcendence Lv.5DMG RED 2, CRIT DMG RED 2
Transcendence Lv. 10Basic DMG 3, MAX RES Rate 1%
Base34Debuff Rate 3%, Skill DEF 5, CRIT DMG RED 5
Transcendence Lv.5Status Effect Rate 0.25%, Debuff Rate 0.25%
Transcendence Lv. 10PVE ACC 2, PVE DEF 2
EpicBase37Status Effect Rate 1%, CRIT DMG RED 2
Transcendence Lv.5Dual DMG 1, MAX RES Rate 0.15%
Transcendence Lv. 10CRIT RES 2, CRIT DMG RED 2
Base38Cooldown RED Rate 0.5%, MAX MP 1%
Transcendence Lv.5PVE ACC 1, MAX Rate 0.15%
Transcendence Lv. 10Dual DMG RES 1, Skill DMG RED 2


• With the addition of Mythic Weapon Styles, the maximum level for Immortal Weapon Styles will be expanded to Level 3.

• With the addition of Mythic Weapon Styles, the number of Weapon Style Change attempts for Mythic Weapon Styles will change from 6 to 7 times.

• Following the addition of new Weapon Styles, chances for Weapon Style Summon, Change, and Combine will be adjusted after the update.



3. Two-handed Sword Class Skill and Skill Trait Effects has been adjusted.

• Range for basic and skill attacks for the Two-Handed Sword class will increase by 50% compared to before. (Excluding certain skills)


[Skill Effect Changes]

Grade
Skill NameLevelBefore ChangeAfter Change
UncommonStride1Upon defeating a target, Increase Movement SPD by 10% for 3 seconds with a certain chanceUpon defeating a target, guaranteed to increase own Movement SPD by 10% for 3 seconds
2Upon defeating a target, Increase Movement SPD by 15% for 3 seconds with an increased chanceUpon defeating a target, guaranteed to increase own Movement SPD by 15% for 3 seconds
RarePropel1Increases Stagger RES by 40%, Movement SPD by 20%,
and Debuff RES by 20% for 5 seconds (Cooldown: 30 seconds)
Fixed Time skill: Charge towards the direction the Character is facing + Increases Stagger RES by 40%, Movement SPD by 20%, and Debuff RES by 20% for 5 seconds (Cooldown: 60 sec)
2Increases Stagger RES by 60%, Movement SPD by 30%,
and Debuff RES by 30% for 5 seconds (Cooldown: 30 seconds)
Fixed Time skill: Charge towards the direction the Character is facing + Increases Stagger RES by 60%, Movement SPD by 30%, and Debuff RES by 30% for 5 seconds (Cooldown: 60 sec)
Prowess1Increases Stun Bonus DMG by 10Increases Stun Bonus DMG by 20
Activation Effect: Upon a successful hit on a Stunned target, increases Skill ACC by 5 for 5 seconds (Cooldown: 10 sec)
2Increases Stun Bonus DMG by 20Increases Stun Bonus DMG by 30
Activation Effect: Upon a successful hit on a Stunned target, increases Skill ACC by 10 for 5 seconds (Cooldown: 10 sec)
3Increases Stun Bonus DMG by 30Increases Stun Bonus DMG by 50
Activation Effect: Upon a successful hit on a Stunned target, increases Skill ACC by 15 for 5 seconds (Cooldown: 10 sec)
Valor1Increases MAX HP by 300Increases MAX HP by 500 and DMG RED by 20
2Increases MAX HP by 500Increases MAX HP by 1000 and DMG RED by 30
Destroyer1Increases MAX Rate by 3%Increases MAX Rate by 5% and Increases Block Pierce by 5%
2Increases MAX Rate by 5%Increases MAX Rate by 8% and Block Pierce by 8%
EpicPrayer of the Sword1Increases Stun Rate by 20% and Stun Bonus DMG by 30
Increases MP Cost Boost Rate by 50%
Increases Stun Rate by 20% and Stun Bonus DMG by 30
MP Cost Boost Rate increased by 40%
2Increases Stun Rate by 25% and Stun Bonus DMG by 50
Increases MP Cost Boost Rate by 30%
Increases Stun Rate by 25% and Stun Bonus DMG by 50
MP Cost Boost Rate increased by 20%
Animosity1Increases Weapon DMG by 20
Activation Effect: When HP drops to 25% or lower, grants Immortal effect and Immune to Status Effects for 5 seconds, Increase Movement SPD, and REGEN HP by 1,000 upon a successful hit (Cooldown: 150 seconds)
Effects: No Change
Cooldown: 150 sec → 120 sec
2Increases Weapon DMG by 30
Activation Effect: When HP drops to 25% or lower, grants Immortal effect and Immune to Status Effects for 5 seconds, Increase Movement SPD, and REGEN HP by 2,000 upon a successful hit (Cooldown: 150 seconds)
3Increases Weapon DMG by 50
Activation Effect: When HP drops to 25% or lower, grants Immortal effect and Immune to Status Effects for 5 seconds, Increase Movement SPD, and REGEN HP by 3,000 upon a successful hit (Cooldown: 150 seconds)
LegendaryWhirlwind of Mortality1Charges at targets within the area of effect to inflict DMG + triggers Stun state for 2 seconds with a certain chance
Stun: Falls into Inability
Charges towards targets within the area of effect to inflict DMG + Triggers Higher Stun state for 2.5 seconds with a certain chance
Higher Stun: Inability, Decrease EVA Rate, Limit Healing
2Charges at targets within the area of effect to inflict DMG + triggers Stun state for 2 seconds with an increased chance
Stun: Falls into Inability
Charges at targets within the area of effect to inflict DMG + triggers Higher Stun state for 2.5 seconds with an increased chance
Higher Stun: Inability, Decrease EVA Rate, Limit Healing
Judgment of Glory1Fixed Time Skill that inflicts DMG on targets within the area of effect with increased Range + triggers Stun state for 2.5 seconds with a certain chance and guaranteed removal of Reflection Effects that are Legendary or below
Stun: Falls into Inability
Fixed Time Skill: Inflicts DMG on targets within the area of effect with increased Range + triggers Higher Stun state for 3 seconds with a certain chance
Higher Stun: Inability, Decrease EVA Rate, Limit Healing
2Fixed Time Skill that inflicts DMG on targets within the area of effect with increased Range + triggers Stun state for 2.5 seconds with an increased chance and guaranteed removal of Reflection Effects that are Legendary or below
Stun: Falls into Inability
Fixed Time Skill: Inflicts DMG on targets within the area of effect with increased Range + triggers Higher Stun state for 3 seconds with an increased chance
Higher Stun: Inability, Decrease EVA Rate, Limit Healing
Cruciality1Fixed Time Skill where Increase ACC Rate + Stun Rate is increased by 20% and Stun Duration Boost Rate is increased by 10% for 10 seconds for 1 damage-inflicting skill. However, the stat increase effect will be lost upon casting one damage-inflicting skill.Fixed Time Skill: Removes all Legendary Grade or lower Debuffs applied to self, and increases ACC by 10, Stun Rate by 20%, and Stun Duration Boost Rate by 10% for 7 seconds
2Fixed Time Skill where Increase ACC Rate + Stun Rate is increased by 30% and Stun Duration Boost Rate is increased by 15% for 10 seconds, for 2 damage-inflicting skills. However, the stat increase effect will be lost upon casting all damage-inflicting skills.Fixed Time Skill: Removes all Legendary Grade or lower Debuffs applied to self, and increases ACC by 15, Stun Rate by 30%, and Stun Duration Boost Rate by 15% for 7 seconds

※ The ‘Limit Healing’ effect of Higher Stun caps the amount of HP recovery a target can receive while under Higher Stun, preventing HP restoration beyond a certain threshold.


[Skill Trait Effect Changes]

Grade
Skill NameTraitBefore ChangeAfter Change
UncommonStrideHigherIncreases duration by 3 sec
Increases Activation Rate by 80%
Increases duration by 3 sec
Increases Stagger RES by 5%
RarePropel2Increases Stagger RES by 12%Decreases Cooldown by 3 sec
3Increases Movement SPD by 6%Increases Charge Distance by 40%
HigherIncreases Stagger RES by 15%
Increases Stun Rate by 5%
Increases Charge Distance by 40%
Decreases Cooldown by 5 sec
ValorHigherIncreases MAX HP by 2,000
Increases HP Potion REGEN by 25
Increases MAX HP by 3,000
Increases REGEN by 50
LegendaryCruciality2Increases Stun Duration Boost Rate by 5%Increases ACC by 5


4. Spell Infusion- 5th Page has been added.

• The 5th Page of Spell Infusion will be newly added.

• For characters at Level 60 or higher, Slots 1 through 8 will be unlocked

Spell Infusion- 5th Page Details
StageSpell Infusion Stage 1Spell Infusion Stage 2Spell Infusion Stage 3Spell Infusion Stage 4
Unlock LevelLv.55Lv.57
Materials RequiredSpell Prominence Crystal ISpell Prominence Crystal II
Save Cost100,000 Gold300,000 Gold
Load Cost300,000 Gold500,000 GoldMagical Rune Slate x1
Stat List
No.1 StatMAX Weight 100 - 300PVE ACC 1 - 2Skill ACC 1 - 4DMG RED 1 - 6
HP REGEN 2 - 6PVE DEF 1 - 2Melee ACC 1 - 2CRIT DMG RED 2 - 12
HP Potion REGEN Rate 1% - 3%DMG RED Against Normal Types 2 - 8Ranged ACC 1 - 2Skill DMG RED 1 - 6
HP Potion REGEN 5 - 10DMG RED Against Boss Types 2 - 8Magic ACC 1 - 2PVE DMG RED 4 - 8
-Bonus ACC Against Normal Types 1 - 3MP REGEN 1 - 4PVP DMG RED 4 - 8
-Bonus ACC Against Boss Types 1 - 3MAX MP 50 - 300-
No.2 StatPVE Bonus DMG 1 - 7Basic DMG 2 - 10Basic DMG 3 - 12Basic DMG 1 - 6
MAX MP 100 - 300Area DMG 5 - 10Melee DMG 2 - 8CRIT 2 - 8
Bonus DMG Against Normal Types 2 - 10Weapon DMG 5 - 10Ranged DMG 2 - 8CRIT RES 2 - 8
Bonus DMG Against Boss Types 2 - 10PVE Bonus DMG 4 - 8Magic DMG 2 - 8Dual DMG 2 - 8
-PVP Bonus DMG 4 - 8HP Potion REGEN 2 - 6Dual DMG RES 2 - 8
--MAX HP 100 - 500-
No.3 StatPVP Bonus DMG 1 - 7DMG RED 2 - 12Skill DMG AMP 0.4% - 2%Melee DMG RED Negation 4 - 8
Skill DMG 2 - 10Skill DMG RED 4 - 8PVE Bonus DMG 4 - 8Ranged DMG RED Negation 4 - 8
Skill DMG RED 2 - 10MAX Weight 30 - 150PVP Bonus DMG 4 - 8Magic DMG RED Negation 4 - 8
DMG RED Against Normal Types 2 - 10CRIT DMG RED 4 - 8CRIT 1 - 5Skill DEF 1 - 4
-Dual DMG RES 2 - 6Dual DMG 1 - 5Skill DMG 1 - 6
-Melee DMG RED 2 - 6Melee Dual DMG 4 - 8MAX Weight 100 - 300
-Ranged DMG RED 2 - 6Ranged Dual DMG 4 - 8-
-Magic DMG RED 2 - 6Magic Dual DMG 4 - 8-
Bonus StatActivation Effect DMG Boost Rate 2%Activation Effect DMG Boost Rate 2%DEF 3ACC 3
StageSpell Infusion Stage 5Spell Infusion Stage 6Spell Infusion Stage 7Spell Infusion Stage 8
Unlock LevelLv.57Lv.60
Materials RequiredSpell Prominence Crystal IISpell Prominence Crystal III
Save Cost300,000 Gold500,000 Gold
Load CostMagical Rune Slate x1
Stat List
No.1 StatBlock Pierce 1% - 2%Block 2% - 4%Status Effect Rate 1% - 2%Debuff Rate 1% - 2%
Debuff Duration Boost Rate 1% - 3%Status Effect RES 1% - 2%Status Effect RES 1% - 2%Debuff RES 1% - 2%
Debuff Duration RED Rate 1% - 3%Debuff RES 1% - 2%Weapon DMG AMP 0.4% - 2%CRIT RES 1 - 5
Stun Rate 1% - 3%Stun RES 1% - 3%MAX HP 100 - 500MAX MP 100 - 200
Bind Rate 1% - 3%Pull RES 1% - 3%Melee DMG 2 - 10MP REGEN 1 - 6
Push Rate 1% - 3%Push RES 1% - 3%Ranged DMG 2 - 10Skill DMG RED 1 - 6
Pull Rate 1% - 3%Taunt RES 1% - 3%Magic DMG 2 - 10Melee DMG RED 4 - 8
Freeze Rate 1% - 3%Bind RES 1% - 3%-Ranged DMG RED 4 - 8
Taunt Rate 1% - 3%Freeze RES 1% - 3%-Magic DMG RED 4 - 8
Paralyze Rate 1% - 3%Paralyze RES 1% - 3%--
Chaos Rate 1% - 3%Chaos RES 1% - 3%--
Gravity Field Rate 1% - 3%Gravity Field RES 1% - 3%--
No.2 StatPVE DMG Boost Rate 0.5% - 1.5%PVE INC DMG RED Rate 0.5% - 1.5%PVE DMG RED Negation 2 - 12MAX 0.6% - 3%
PVP DMG Boost Rate 0.5% - 1.5%PVP INC DMG RED Rate 0.5% - 1.5%PVP DMG RED Negation 2 - 12MP Cost RED Rate 2.5% - 5%
PVE Damage increase 5 - 15Spirit 1 - 3INC DMG RED Rate Negation 1% - 2%Status Effect Duration RED Rate 0.5% - 3%
PVP Damage increase 5 - 15MP Cost RED Rate 0.5% - 1.5%Status Effect Duration Boost Rate 0.5% - 3%Stun Duration RED Rate 0.5% - 3%
MP REGEN 2 - 4DMG RED 5 - 15Stun Duration Boost Rate 0.5% - 3%Taunt Duration RED Rate 0.5% - 3%
MAX MP 50 - 300Area DMG RED 3 - 12Taunt Duration Boost Rate 0.5% - 3%Freeze Duration RED Rate 0.5% - 3%
--Freeze Duration Boost Rate 0.5% - 3%Bind Duration RED Rate 0.5% - 3%
--Bind Duration Boost Rate 0.5% - 3%Push Duration RED Rate 0.5% - 3%
--Push Duration Boost Rate 0.5% - 3%Pull Duration RED Rate 0.5% - 3%
--Pull Duration Boost Rate 0.5% - 3%Paralyze Duration RED Rate 0.5% - 3%
--Paralyze Duration Boost Rate 0.5% - 3%Chaos Duration RED Rate 0.5% - 3%
--Chaos Duration Boost Rate 0.5% - 3%Gravity Field Duration RED Rate 0.5% - 3%
--Gravity Field Duration Boost Rate 0.5% - 3%-
No.3 StatStrength 1 ~ 3PVE ACC 1 - 2INC DMG RED Rate 0.2% - 2%DMG Boost Rate 0.2% - 2%
Dexterity 1 - 3PVP ACC 1 - 2INC Melee DMG RED Rate 0.2% - 2%Melee DMG Boost Rate 0.2% - 2%
Intelligence 1 - 3PVE DEF 1 - 2INC Ranged DMG RED Rate 0.2% - 2%Ranged DMG Boost Rate 0.2% - 2%
Vitality 1 - 3PVP DEF 1 - 2INC Magic DMG RED Rate 0.2% - 2%Magic DMG Boost Rate 0.2% - 2%
Spirit 1 - 3PVE CRIT 2 - 8PVE DMG RED 4 - 8PVE Bonus DMG 4 - 8
Endurance 1 - 3PVP CRIT 2 - 8PVP DMG RED 4 - 8PVP Bonus DMG 4 - 8
-DMG RED 1 - 5--
Bonus StatSkill DMG Tolerance 2%Skill DMG Tolerance Negation 2%Status Effect Duration RED Rate 3%Status Effect RES 3%


• A new material, 'Spell Prominence Crystal,' which can be used on the 5th Page of Spell Infusion, will be added.

Item Name
PreviewObtain LocationCraft Material
Spell Prominence Crystal INormal CraftingFrozen Tearx1
Ancient Papyrus x5
10,000 Gold
Spell Prominence Crystal IISpell Prominence Crystal I x3
Rare Arcane Scroll x3
Morion x3
75,000 Gold
Spell Prominence Crystal IIISpell Prominence Crystal II x5
Epic Arcane Scroll x1
Morion x5
150,000 Gold


5. Server Transfer will begin.

• Character Server Transfer will take place across all servers, excluding N1 and N2.

- Schedule: September 8th (Tue) After Update ~ September 15th (Tue) 00:00 (UTC +8)

• Proceed with Server Transfer by going to the following: [Shop] → [Server Transfer] tab.


Character Deletion Requirement adjustment

• During the server transfer period, the conditions for character deletion will be adjusted as follows:

- Character Deletion Requirement adjustment Period: September 8th (Tue) After Update ~ September 15th (Tue) 7:59 (UTC +8)

Requirement
Before ChangeAfter Change
Character Level requirement to delete the CharacterLevel 35 and aboveLevel 10 and above
Wait time for Character DeletionDeleted after 7 daysDeleted after 1 day

※ For more details regarding Server Transfer please refer to the [Game Encyclopedia - Server Transfer]


6. Dominion- Season 3 will commence.

• 'Dominion' Season 3, a guild-based content in which up to 128 guilds can participate during the 4-week season, will begin.

• The Schedule and rewards for Dominion Season 3 will be the same as the previous Season.


Dominion- Season 3 Details

- Schedule: September 16th (Wed) ~ October 10th (Sat)

- Scheduled Days: Every Wednesday and Saturday


※ Participation Application and Precautions

- Applications are only open starting from September 16th, Wednesday from 00:00 to 20:00 (Server Time), so please make sure to apply within the designated time.

- If you have participated in Dominion, you cannot participate again during the same season, even if you change guilds.


[Dominion- Season 3 Detailed Schedule]

Category
Week 1 (Wed/Sat)Week 2 (Wed/Sat)Week 3 (Wed/Sat)Week 4 (Wed/Sat)Week 4 (Sat)
<Siege War>
Group Selection (50 min)20:00 ~ 20:50(Server Time)
Preparation (10 min)20:50 ~ 21:00(Server Time)
Entry and Match Progression    
(30 min each)
Match 1: 21:00 ~ 21:25(Server Time)
Match 2: 21:30 ~ 21:55(Server Time)
Match 1: 21:00 ~ 21:25(Server Time)
Match 2: 21:30 ~ 21:55(Server Time)
Match 1: 21:00 ~ 21:25(Server Time)
Match 2: 21:30 ~ 21:55(Server Time)
Match 1: 21:00 ~ 21:25(Server Time)
Match 2: 21:30 ~ 21:55(Server Time)
Siege War: 21:00 ~ max 21:55(Server Time)
Phase 1 time limit: 25 min
Phase 2 time limit: 5 min
Phase 3 time limit: 5 min
Time limit after Defensive Team / Offensive Team Role Swap: 15 min
Reward DistributionAfter the completion of the 2nd Match each Saturday, ranking-based rewards will be distributed to the Guild Storage.


7. Party Dungeon- Season 19 will commence.

• The boss monster 'Crabus' makes its return! Crabus gets faster and more powerful as its HP decreases.

- Schedule: 2026, September 8th, After Update ~ 2026, October 7th, Before Update

- Once the new Season begins, all remaining entry counts of the Party Dungeon will be reset.

- ‘Raider Marks’ obtained during Season 19 of the Party Dungeon can be used to craft various items.


Party Dungeon Information

- Boss Name: <Mutilating Rake> Crabus

- ‘Crabus’ gets faster and stronger as its HP decreases.


8. World Dungeon- Season 51 will commence.

• Season 51 of the World Dungeon will begin. Valor Coin Reset and Usage period will also be updated.


World Dungeon

• Season 51 Schedule: 2026, September 8th, After Update ~ 2026, September 22nd, Before Update


Valor Coin

• Valor Coin Reset and Usage Period: 2026, September 8th, After Update ~ 2026, October 7th, Before Update

※ Initially owned Valor Coins will be reset at September 8th, 6:59 (UTC+8)

• After the season ends, the number of Valor Coins acquired during the season will be reset.

• The sale of the seasonal equipment 'Ancient Relic' at the Valor Coin Merchant will end across all servers except N1 and N2.

• Among the items sold by the Valor Coin Merchant, the 'Vanquisher's Token' will be updated to a new season item.

• Under Collection → Event, related collections will be updated to the new season.


9. World Dungeon balance and matching rules for N1 and N2 servers will be adjusted.

• N1, N2 Server’s World Dungeon monsters’ level will be raised.

Name
Before Change (Lv.)After Change (Lv.)
Dune of Grief4666
Dune of Lament5070
Hill of Joy and Sorrow5474
Hill of Light and Darkness5878
Quicksand of Longing6282
Quicksand of Origin6686
Wilderness of Dawn7090
Wilderness of Daylight7494
Sand Sea of the Great Desert7898
Sand Sea of Red Sandstones82102


• Matched groups for World Content and World Dungeons across N1 and N2 servers will be adjusted.

- Target Groups: Matching between N1 and N2 servers

- Target Content: Kildebat of Chaos, Auber Volcanic Field, Masarta Eerie Rock Sanctuary, Candellium Desert


10. World Content- Season 28 will begin

• Season 28 Schedule: 2026, September 8th, After Update ~ 2026, September 22nd, Before Update


11. Distinction Insignia Season will be reset.

• Distinction Insignia Season Schedule: September 9th 00:00:00 ~ November 3rd 23:59:59 (UTC+8)

※ After the season ends, the number of Distinction Insignias acquired during the season will be reset.

• Among the items sold by the Battlefront Merchant, 'Conqueror's Token' will be updated to a new season item.

• Under Collection → Event, related collections will be updated to the new season.


12. Tower of Trials- Season 20 will commence.

- Schedule: 2026, September 8th, After Update ~ 2026, October 20th, Before Update

- At the start of the season, all floors up to 20 floors before the highest floor you reached in the previous season will have First Clear Completion set as cleared.

eg.) For the previous Season, if the highest floor reached is 62F, all floors below 42F will have First Clear Completion set as cleared when the season begins.

- First Clear Rewards for each floor can be claimed at once upon completing the floor for the first time.

- After a Floor’s First Clear, the rules for repeated clearing are the same. Crew can click on the ‘Instant Clear’ button to obtain the repeated clear completion reward.

- Tower of Trial Collections that were registered and Pioneer Badges obtained during Season 19 will all be reset

- The effects of the Season 19 Tower of Trials Token Collections that were registered can be used until September 8th, 2026, before update.

- Pioneer Badge Merchant’s Wares Purchase Limit will be reset.


■ Events

All-Server Events

1. Tronetel Craftsman's Summon Check-in

2. Diligent Member's Token

3. Gear Upgrade Blessing Mission

4. Weapon Style Summon Support of Heavy Combat

5. [Weekly] Weekly Support Mission!

6. [Weekly] Avilius Coin Acquisition Mission

7. Guild Donation Event for Member's Unity

8. Guild Growth Mission for Member's Unity

9. Guild Coin Mission for Member's Unity

10. Endless Ascent: Tower of Trials

11. [Weapon Style] Beginner's Weapon Style Order

12. [Weapon Style] Alyn's Weapon Style Order

13. [Weapon Style] Mythical Thrashing Aura

14. Tronetel Craftsman's Draft

15. Guild Order Event

16. Mythical Thrashing Aura

17. RAVIUM Spell Crystal

18. Twitch Drop Event


Crow Frontier Exclusive Events

1. Frontier Weapon Style Summon Support

2. Frontier Spell Prominence Crystal Commemoration Support


※ For more details, please refer to the [New Event Round-Up Notice].


■ Season Pass

All-Server Season Pass

1. [Legendary Crafting] Alyn's Weapon Style Pass

2. Twilight's Splendid Weapon Style Pass


Crow Frontier Exclusive Season Pass

1. Frontier Member's Weapon Style Special Pass


※ For more details, please refer to the [New Season Pass Notice].


■ In-Game Bug Fixes & Gameplay Improvements

1. Dismantling a Meticulous Aircraft Component will now grant Old Aircraft Components

Dismantled Item
Dismantle Result
Meticulous Aircraft ComponentOld Aircraft Component x1 ~ 2

2. The maximum capacity of Crafting Bookmarks has been increased from 10 to 20.

3. Improved certain monsters in the Thalassion Field and Party Dungeon to no longer inflict debuffs.

4. Fixed the issue where the Wand Skill: 'Shining Heal' skill details were not translated in multilingual settings.

5. Fixed the issue where the text location on the Element Auto Convert button appeared awkward.

6. Fixed the issue where the title of the Spirit Special Supply Daily Benefits Reward mail was displayed incorrectly.

7. Fixed the issue where the cooldown for specific skills would reset under certain conditions.

8. Fixed the issue where items listed on the World Exchange were not displayed when logging in via the 'Enter Now' feature.

9. Fixed the issue where sold items on the World Exchange could not be settled under certain conditions.

10. Fixed various in-game typos.