
Black Wings of Freedom
Greetings, This is NIGHT CROWS.
We’re excited to share the details for the upcoming update, scheduled for Tuesday, February 3rd, 2026.

Main Updates 1. New Class: ‘Cannon’ has been added. 2. Legendary Secondary Gear items will be added. 3. A new Skill that can be learned by all Classes will be added. 4. Weapon Proficiency Max level has been increased. 5. Maximum Bag Expandable slots will be increased. 6. Tenarys Strait- ‘Sea of Despair’ will be added. 7. Balance Adjusted for the dungeon: ‘Harpenon Sanctum- Realm of Longing’. 8. Crusade- Season 7 will commence. 9. World Dungeon- Season 36 will commence. 10. Multiple-Ingot registration function added in the Spell Forging system. 11. 11 new events will be introduced. |

Update Details
■ Content Updates
1. New Class: ‘Cannon’ has been added.
- The Cannon Class is not only a long-range class. It is a strategy-centric Class designed to control the flow of battle. Whether through ultra-long-range precision strikes, devastating area of effect damage, or tactical status effect crowd control, it possesses the flexibility to shift the tides of any conflict.

[Cannon Class Skill Details]
| Skill Category | Skill Name | Grade | Effect |
| Exclusive Skill | Tactical Variation | Common | Changes Tactics and increases its stats. • Long-range Tactics: The character increases its Attack Range, but decreases its damage and stats. • Area Damage Tactics: Skills that deal damage to a single target can now deal damage to targets within the area of effect, but their damage and stats decrease. • Status Effect Tactics: The character increases the Accuracy of Status Effect skills. |
Use Skill | Exploder | Common | The character inflicts damage on a target. |
| Iron Pellet | Uncommon | The character inflicts damage on a target. | |
| Blasting Shot | Uncommon | The character inflicts damage on a target. | |
| High Explosive | Rare | The character inflicts damage on a target and triggers the Stun state on the target with a certain chance for 1 second • Stun: falls into Inability | |
| Rupturing Target | Rare | The character inflicts damage on a target and triggers the Push state on the target with a certain chance • Push: pushed away from the caster in a state of Inability | |
| Supernova | Epic | The character inflicts heavy damage on a target and triggers the Push state with a certain chance. The character also increases its stats for 5 seconds. • Increases INC DMG RED Rate Negation • Push: pushed away from the caster in a state of Inability | |
| Towering Barrage | Epic | The character inflicts heavy damage on a target and increases its stats for 5 seconds. • Increases PVP ACC | |
| Judgment Descent | Epic | The character inflicts heavy damage on a target and triggers the Stun state on the target with a certain chance for 1 second. • Stun: falls into Inability | |
| Wave of Flames | Epic | The character inflicts heavy damage on a target and increases its stats for 5 seconds. • Increase Status Effect Rate | |
| Smoke Shell | Epic | The character inflicts heavy damage on a target and increases its stats for 5 seconds. • Increase Skill DMG Tolerance | |
| Obliteration | Legendary | The character inflicts heavy damage to a target, negating the target's damage-reducing stats. In the Long-range Tactics state, the character increases the minimum damage inflicted on the enemy. In the Area Damage Tactics state, the character increases its damage. In the Status Effect Tactics state, the character triggers Stun on the enemy for 1 second with a certain chance. • Stun: falls into Inability | |
| Vortex of Accretion | Legendary | This is a Fixed Time skill. The character inflicts heavy damage on targets within the area of effect and triggers the Gravity Field state on them for 2 seconds. In the Long-range Tactics state, the character increases the minimum damage inflicted on the enemy. In the Area Damage Tactics state, the character increases its damage, attack range, and the number of attackable targets. In the Status Effect Tactics state, the character increases the Gravity Field effect. • Fixed Time: Effects that increase or decrease Cooldown do not apply • Gravity Field: Pulled toward the center in a state of Inability and falls into Evasion Cutoff for 3 counts (Evasion Cutoff removed upon reaching hit counts) | |
Use Skill | Firepower Recharge | Common | The character increases its stats for 10 minutes. • Increases Weapon DMG |
| Tactical Ammo | Uncommon | The character increases its stats for 10 minutes. • Increases Skill DMG | |
| Rushing Maneuver | Rare | This is a Fixed Time skill. The character quickly moves to the direction it is facing and increases its Movement Speed for 5 seconds. • Fixed Time: Effects that increase or decrease Cooldown do not apply | |
| Firepower Release | Rare | The character increases its stats for 10 minutes. • Increase Ranged DMG, CRIT DMG, Area DMG | |
| Assault Command | Epic | This is a Fixed Time skill. The character increases its stats for 15 seconds, and the Activation Effect is maintained.. • Fixed Time: Effects that increase or decrease Cooldown do not apply • Activation Effect: Upon a successful hit, the character inflicts Bonus Damage on a target with a certain chance. | |
| Ruler's Tactics | Legendary | This is a Fixed Time skill. The character uses all Tactics and increases its stats for 10 seconds. • Fixed Time: Effects that increase or decrease Cooldown do not apply | |
Passive Skills | Trajectory Analysis | Uncommon | The character increases its stats. • Increase CRIT |
| Close Call | Uncommon | The character increases its stats. • Increases Ranged EVA, Magic EVA | |
| Smother | Rare | The character increases its stats. • Increase Status Effect Rate, Status Effect DMG Boost Rate | |
| Wave of Inspiration: Cannon | Epic | The character increases its stats. • Increase HP Potion REGEN, Basic DMG, Skill DMG | |
| Rapid Growth | Epic | The character increases its stats. • Increase Max HP, HP Potion REGEN | |
| Ironclad Protection | Epic | The character increases its stats. • Increase DMG RES, Skill DMG Tolerance | |
| Belligerent Vigor | Epic | The character increases its stats. • Increase Skill DMG Tolerance Negation, Skill DMG Tolerance | |
Passive Skills | Homing Bullet | Rare | Upon every 7th successful hit with Normal Attack, the character inflicts Bonus Damage on a target. |
| Shootdown | Rare | Upon a successful hit with a skill, the character inflicts powerful Bonus Damage on a target and decreases the target's stats with a certain chance for 7 seconds. | |
| Satellite Artillery | Rare | Upon a successful hit, the character inflicts Bonus Damage on a target with a certain chance. | |
| Combat Stimulation | Rare | Upon a successful hit with a skill, the character increases its stats with a certain chance for 7 seconds. • Increase Basic DMG, Weapon DMG, Skill DMG | |
| Firefly | Epic | Upon a successful hit on a target with Status Effects, the character inflicts heavy damage on the target with a certain chance. | |
| Compel | Epic | The character increases its stats. • Increases Weapon DMG • Trigger Effect: Upon casting Tactical Variation, the character resets the Cooldown of Rupturing Target. | |
| Call to War | Epic | The character increases its stats. • Increases Skill DMG Tolerance Negation • Trigger Effect: Upon defeating a target, the character increases its Weapon Damage Amplification and DMG Reduction Negation for 7 seconds. |
[Additional notes regarding the new ‘Cannon’ Class]
• Weapon Styles and Event Weapon Styles exclusive to the Cannon Class will be added.
• 58 new types of Cannon Class Gear Collections will be added.
• Weapon Merchant and Skill Book Merchant NPCs will sell items for the Cannon Class.
• Cannon Weapon, Secondary Gear, and Skill Book drops will be added to the monster drop list from hunting in the Normal field area and in World Content.
• Cannon Skill Books and Skill Book Appendices will be added to the Boss Monster and Unique Monster drop list.
• Cannon Class Outfit per Class Advancement will be added.
- Cannon Class Outfits will be purchasable in the following: [Shop] – [Outfit] tab.
| [Base] | [1st Advancement] | [2nd Advancement] | [3rd Advancement] |
| Gunner | Cannoneer | Blaster | Tactical Blaster |
2. Legendary Secondary Gear items will be added.
• Legendary Secondary Gear will be added for every Class.
- The new Legendary Secondary Gear can be obtained from Crafting. It will require ‘Key Legendary Secondary Gear Crafting Materials’ which can be obtained from hunting the Unique Monster: ‘Karnius’ located in the Epic Dungeon: ‘Harpenon Sanctum- Realm of Longing’.
• Other than the Key Secondary Gear Crafting Materials by Class, the key Legendary Weapon Crafting Material: ‘Lionheart's Sacred Insignia’ will be required when Crafting the Legendary Secondary Gears.
[Legendary Secondary Gear per Class]
| Class | Preview | Crafting Art | Craft Material |
| [Two-handed Sword] Red Wolf's Vambrace | Crafting Art of Discipline | ㆍBlacksmith's Iron Ingot x350 ㆍJeweler's Quartz x350 ㆍBattlefield-Piercing Wings x1 ㆍ Lionheart's Sacred Insignia x1 ㆍProcessed Metal Fragment x500 ㆍGold x10,000,000 | |
| [Spear] Divine Herald's Shard | ㆍBlacksmith's Iron Ingot x350 ㆍTanner's Leather x350 ㆍDevotion of Twisted Temerity x1 ㆍLionheart's Sacred Insignia x1 ㆍProcessed Metal Fragment x500 ㆍGold x10,000,000 | ||
| [One-handed Sword] Fierce Avenger's Shield | ㆍBlacksmith's Iron Ingot x350 ㆍTanner's Fur x350 ㆍVengeance of Cold Pacts x1 ㆍLionheart's Sacred Insignia x1 ㆍProcessed Metal Fragment x500 ㆍGold x10,000,000 | ||
| [Twin Sword] Black Feather Shortsword | ㆍBlacksmith's Iron Ingot x350 ㆍJeweler's Quartz x350 ㆍBlood-stained Ambition x1 ㆍLionheart's Sacred Insignia x1 ㆍProcessed Metal Fragment x500 ㆍGold x10,000,000 | ||
| [Bow] Painful Whisper Quiver | Crafting Art of Escalation | ㆍTanner's Leather x350 ㆍTanner's Fur x350 ㆍCunning Illusion's Whisper x1 ㆍLionheart's Sacred Insignia x1 ㆍProcessed Metal Fragment x500 ㆍGold x10,000,000 | |
| [Dagger] Crow of Freedom's Decor Knot | ㆍTanner's Leather x350 ㆍJeweler's Quartz x350 ㆍMemory of Distant Yesteryear x1 ㆍLionheart's Sacred Insignia x1 ㆍProcessed Metal Fragment x500 ㆍGold x10,000,000 | ||
| [Rapier] Resolute Resolve Scabbard | ㆍTanner's Leather x350 ㆍJeweler's Quartz x350 ㆍResolve of Azure Tidal Waves x1 ㆍLionheart's Sacred Insignia x1 ㆍProcessed Metal Fragment x500 ㆍGold x10,000,000 | ||
| [Cannon] Bold Adventure Bandoleer | ㆍTanner's Leather x350 Tanner's Fur x350 ㆍTailwind-accompanied Adventure x1 ㆍLionheart's Sacred Insignia x1 ㆍProcessed Metal Fragment x500 ㆍGold x10,000,000 | ||
| [Staff] Grimoire of Burning Desires | Crafting Art of Wisdom | ㆍTanner's Fur x350 ㆍJeweler's Quartz x350 ㆍEmber-hidden Desire x1 ㆍLionheart's Sacred Insignia x1 ㆍProcessed Metal Fragment x500 ㆍGold x10,000,000 | |
| [Wand] Inquisitor Rosary | ㆍTanner's Fur x350 ㆍTanner's Leather x350 ㆍJudgment of Heartless Apathy x1 ㆍLionheart's Sacred Insignia x1 ㆍProcessed Metal Fragment x500 ㆍGold x10,000,000 | ||
| [Orb] Peaceful Concealment Claw Ring | ㆍTanner's Fur x350 ㆍBlacksmith's Iron Ingot x350 ㆍConcealment of Virtuous Hearts x1 ㆍLionheart's Sacred Insignia x1 ㆍProcessed Metal Fragment x500 ㆍGold x10,000,000 |
[Legendary Secondary Gear per Class]
| Class | Preview | Obtain Location |
| [Two-handed Sword] Battlefield-Piercing Wings | | Lv.110 Harpenon Sanctum- Realm of Longing |
| [Spear] Devotion of Twisted Temerity | | |
| [One-handed Sword] Vengeance of Cold Pacts | | |
| [Twin Sword] Blood-stained Ambition | | |
| [Bow] Cunning Illusion's Whisper | | |
| [Dagger] Memory of Distant Yesteryear | | |
| [Rapier] Resolve of Azure Tidal Waves | | |
| [Staff] Ember-hidden Desire | | |
| [Wand] Judgment of Heartless Apathy | | |
| [Orb] Concealment of Virtuous Hearts | | |
| [Cannon] Tailwind-accompanied Adventure | | |
| [Material Required for Every Class] Lionheart's Sacred Insignia | | [Normal Crafting] – [Legendary Gear Material] tab. With the following materials. Craft the item in 100% probability. [Used Materials] - Golden Daybreak Insignia x1 - Silver Shield Insignia x1 - Red Cross Insignia x1 - Black Hawk Insignia x1 |
3. A new Skill that can be learned by all Classes will be added.
- A New Passive Skill that can be learned by all Classes will be sold by the Contribution Coin Merchant.
| Grade | Skill Name | Obtain Location | Sale Price | Effect | Skill Trait |
Epic | Disciplined Body I | Contribution Coin Merchant | 100,000 Contribution Coins | Max HP 3,000 DMG RED Negation 20 | [6] Increases Max HP by 1,000, |
| Disciplined Body II | 150,000 Contribution Coins | Max HP 5,000 DMG RED Negation 30 |
- Level 2 of the Legendary Passive Skill: ‘Fortitude’, which can be learned by all classes, will be sold by the Guild Merchant
Grade | Skill Name | Obtain Location | Sale Price | Effect |
| Legendary | Fortitude II | Guild Merchant | 1,000,000 Guild Coins | Increases Normal ATK DMG AMP by 50% |
4. Weapon Proficiency Max level has been increased.
- The maximum Weapon Proficiency level will be changed from Lv. 130 → to Lv. 150.
- Weapon Proficiency Additional Effects will be unlocked every 4 levels after reaching Weapon Proficiency Lv. 130
- 2 Skill Trait Points will be granted per Weapon Proficiency level as usual.
5. Maximum Bag Expandable slots will be increased.
- Maximum Expandable Bag Slots will be increased from 280 slots → to a maximum of 360 slots.
- Expanding Bag slots will cost as listed below (8 slots will be added per expansion)
Expanded Amount | Cost per Expansion |
| 288 Slots ~ 320 Slots | 300 Diamond |
| 328 Slots~ 360 Slots | 500 Diamond |
6. Tenarys Strait- ‘Sea of Despair’ will be added.
- Epic Dungeon: Tenerys Strait- Sea of Despair dungeon has been added.
■ ‘Tenerys Strait- Sea of Despair’ Details
| Category | Information |
| Entry Requirement | Growth Rate 560,000 and above |
| Entry Cost | 450,000 Gold |
| Use Period | Base Time: 20 Hours (Weekly) ※ The Base Time will get reset every Monday at 4:00 (per Server Time). ※ Shares entry time with the dungeon: Harpenon Sanctum- Realm of Longing. |
| Limitations | Unable to use Gliders Death upon falling into the ocean |
| Key obtainable rewards | • Golden Gloves Insignia • Golden Cuirass Insignia • Golden Bottoms Insignia • Golden Shoes Insignia • Strait Captain's Splendid Crate (Bound) • Legendary Skill Book • Epic Skill Book |
7. Balance Adjusted for the dungeon: ‘Harpenon Sanctum- Realm of Longing’.
- Harpenon Sanctum- Realm of Longing, Entry Requirement, and Monster Reward balancing will be adjusted.
- Monster stat difficulty will be increased, as with the reward Drop Rate.
[Changes in Entry Requirement]
Category | Before Change | After Change |
| Level | Lv. 110 | Lv. 118 |
| Growth Rate | 340,000 and above | 570,000 and above |
| Entry Cost | 350,000 Gold | (No Change) |
[Changes in Key Reward Obtain Locations]
| Category | Before Change | After Change |
| Golden Cape Insignia | Ducas Dergio Karnius | Ducas Dergio (Karnius Removed) |
| Golden Cuirass Insignia Golden Gloves Insignia | Grund of Arrogance Grund of Deception Karnius | Grund of Arrogance Grund of Deception (Karnius Removed) |
8. Crusade- Season 7 will commence.
- Season 7 Schedule: 2026, February 4th, 00:00 ~ 2026, March 1st, 23:59 (UTC+8)
※ Fiefdom Income Increased
To further support Crews’ growth, starting from Crusade- Season 7, Fiefdom Income and Reward will be increased.
We will continue to put in our best efforts into providing an enjoyable experience for all Crew.
[Key Changes to the Participation Rewards]
- Quantity of Morion, Frozen Tear and Arcane Scrolls obtained will be increased, and certain rewards will be changed.
- Key changes to the Participation Reward: Morion, Higher Arcane Scroll, Blessing Stone, Brilliant Blessing Stone, Aura of Manifestation , Etc…
[Schedule Details]
Stage | Crusade Schedule (Server time Standard) | |
| Round 1 | Round 2 | |
Preparation Phase | (Wed) 00:00 ~ 17:00 | (Sat) 00:00 ~ 17:00 |
| (Wed) 17:00 ~ 19:00 | (Sat) 17:00 ~ 19:00 | |
Mercenary Recruitment | (Wed) 19:00 ~ 21:00 | (Sat) 19:00 ~ 21:00 |
| ※ Can recruit mercenaries that are not a Union member only in the Popedom(Large) ※ Mercenaries that are recruited can participate as a Union member ※ Additional unit organization is unavailable during the ‘Mercenary Recruitment’ phase, and can only be done in the preparation phase. | ||
Conquest | (Wed) 21:00 ~ Until End of Battle | (Sat) 21:00 ~ Until End of Battle |
| ※ Battle can commence up until 22:30 | ||
9. World Dungeon- Season 36 will commence.
- Season 36 Schedule: 2026, February 3rd, After Update ~ 2026, February 24th, Before Update.
Collection and Item Expiry period extended
- World Dungeon Season 35 Items and collection item registration period has been extended by 3 more weeks.
Category | Before Change | After Change |
| Registration and use period | 2026, February 3rd (Tue), 6:59 (UTC+8) | 2026, February 24th (Tue), 6:59 (UTC+8) |
| Targeted items | [Valor Coin Merchant] Vanquisher's Token XXI and other related Collection items, Ancient Relic (Bound) | |
10. Multiple-Ingot registration function added in the Spell Forging system.
- Register Multiple Ingots for Spell Forging to proceed with Spell forging with all of Crew’s Ingots.
- Register one or more Ingots to Spell Forging to be able to register all ingots. The registered ingot item type will be registered all at once.
※ 50 Spell gorges can be completed within one Multiple Spell forging attempt, and the maximum amount of ingots that can be consumed is 250.

■ Events
In-game Events
1. True Enhancement 7 Days Check-in
2. Member's Hunting Request Event
3. Member's Gold Spending Event
4. Longtail's Growth Support - Spell Infusion
5. Alberto's Glider Order
6. Night Crows' Journey for Mythical Challenge
7. Gaspard's Night Crows Gear Enhancement Order
8. To Greater Heights! Gaspard's Night Crows Gear Elite Enhancement Order
9. Event Crafting
10. Spell Forging Event
Community Event
1. Cannon Class Artillery Operation Inspection
※ For more details, please refer to the [New Event Round-Up Notice].
■ Season Pass
1. [8-Week Legendary Crafting] Gaspard's Night Crows Gear Pass
2. Night Crows Gear V Pass
※ For more details, please refer to the [New Season Pass Notice].
■ In-Game Bug Fixes & Gameplay Improvements
1. Minimum version requirement for the iOS will be changed from version 15 to 16.
2. Certain Collection Effect periods and Collection Registration period will be changed to have individual periods.
- If there is time remaining for the Collection effect period, but the Collection Registration period has passed, items required for the Collection cannot be registered.
3. Region Name of ASIA1 will be changed to ASIA.
4. Party Dungeon will have recommended Growth Rates per Party Dungeon Stage.
- Party members who do not meet the recommended Growth Rate can be kicked from the party
5. Improved the Multiple Gear enhancement function to be able to enhance to the highest enhancement stage among the registered Gear.
6. Improved Spirit Adventure to only display Spirits that have the appropriate Growth Rate to go on Adventures.
7. Improved Mount and Weapon Styles’ Immortal tab to be able to preview stats for each enhancement level for Mounts and Weapon Styles
8. Improved Server Transfer to be able to proceed with Server Transfer even if there are unclaimed items in the storage of other characters on your account.
9. Fixed the issue where the game client shuts itself off when the pop-up product is open, when the product’s purchase time limit has been reached.
10. Fixed the issue where the level 90 EXP achievements (25%/50%/75%) will not get completed despite the EXP bar displayed at the bottom of the UI Screen displaying that it has reached the required percentage (eg. 25.00%)
11. When the Guild Battlefield season is over, clicking the deactivated Match Info button will now trigger a pop-up message.
12. Fixed various in-game typos.


























