NIGHT CROWS

News

[Patch Note]
Patch Note- January 20th, 2026
NIGHT CROWS
11,071


Black Wings of Freedom


Greetings, This is NIGHT CROWS.


We’re excited to share the details for the upcoming update, scheduled for Tuesday, January 20th, 2026.



Main Updates


1. Skill Balance for Certain Classes will be Adjusted.


2. Guild Battlefield- Season 4 will commence.


3. New Mount added.


4. Immortal Mount Growth system added.


5. New Legendary Grade Armor items added.


6. New Outfit added.


7. Distinction Insignia and its use period will be reset.


8. Battlefront Collection Event will be changed.


9. Party Dungeon- Season 11 will commence.


10. World Dungeon- Season 35 will commence.


11. World Content (World Battlefront, Masarta Eerie Rock Sanctuary)- Season 17 will begin.


12. 12 new events will be introduced.




Update Details


■ Content Updates

1. Skill Balance for Certain Classes will be Adjusted.

● Two-handed Sword

Changes in Skill Effect

GradeSkill NameLevelChanges / Additions

Epic

Animosity

1[Changes]
 • Regenerates 700 HP upon a successful hit → Regenerates 1,000 HP
 • Cooldown 180 seconds → 150 seconds


Changes to Skill Traits

GradeSkill NameTraitBefore ChangeAfter Change

Epic

Animosity

1Decrease Cooldown by 20 secondsIncrease Duration by 1 second
2Decrease Cooldown by 40 secondsIncrease Duration by 1.5 seconds
3Decrease Cooldown 60 secondsIncrease Duration by 2 seconds


● Twin Sword

Changes in Skill Effect

GradeSkill NameLevelChanges / Additions

Rare

Lunar Eclipse Split1, 2, 3[Changes]
 • Curse Effect Duration 10 seconds → 5 seconds
 * Curse: decreases HP Potion REGEN, Auto-regen, healing, Movement SPD

Nullify

1[Changes]
 • Deal damage to a single target → Inflicts damage on targets within the area of effect
 • Target’s Dual DMG RES -7 → -10
2[Changes]
 • Deal damage to a single target → Inflicts damage on targets within the area of effect
 • Target’s Dual DMG RES -15 → -20

Tyranny

1[Additions]
 • Drains 3% of the damage as its HP
2[Additions]
 • Drains 4% of the damage as its HP
3[Additions]
 • Drains 5% of the damage as its HP

Bloodshed

1[Additions]
 • Activation Effect
 * Upon landing 10 hits, Weapons DMG+10 for 20 seconds, Drain Boost Rate +5%
 * Cooldown 13 seconds
2[Additions]
 • Activation Effect 
 * Upon landing 10 hits, Weapons DMG+20 for 20 seconds, Drain Boost Rate +10%
 * Cooldown 13 seconds

Epic

Extermination1, 2[Changes]
 • Inflicts Heavy damage on target → Character charges into the target to inflict heavy damage
 • Decrease DMG
 • Cooldown 25 seconds → 37 seconds

Double Slash

1[Changes]
 • Inflicts heavy damage on a single target with an increased Dual Damage Rate → Inflicts heavy damage on targets within the area of effect
 • Cooldown 20 seconds → 25 seconds
 
 [Additions]
 • Increases its stats with a certain chance for 3 seconds
 * Regenerates 500 HP upon a successful hit
2[Changes]
 • Inflicts heavy damage on a single target with an increased Dual Damage Rate → Inflicts heavy damage on targets within the area of effect
 • Cooldown 20 seconds → 25 seconds
 
 [Additions]
 • Increases its stats with a certain chance for 3 seconds
 * Regenerates 700 HP upon a successful hit

Oath of Blood

1[Changes]
 • The character increases its own stats and its party members for 5 minutes. → The character increases its stats for 30 seconds
 * Dual DMG RES +15, Weapon DMG Tolerance 5% → Weapon DMG AMP +10%, Barrier DMG Boost Rate +20%
 • Cooldown 3 seconds → 20 seconds
 • Normal Skill → Fixed Time Skill
 * Fixed Time: effects that increase or decrease Cooldown do not apply
 
 [Additions]
 • When using this skill, the cooldown for the skill: ‘Extermination’, will be reset
2[Changes]
 • The character increases its own stats and its party members for 5 minutes. → The character increases its stats for 30 seconds
 * Dual DMG RES +30, Weapon DMG Tolerance 10% → Weapon DMG AMP +15%, Barrier DMG Boost Rate +30%
 • Cooldown 3 seconds → 20 seconds
 • Normal Skill → Fixed Time Skill
 * Fixed Time: effects that increase or decrease Cooldown do not apply
 
 [Additions]
 • When using this skill, the cooldown for the skill: ‘Extermination’, will be reset

Amplification

1[Additions]
 • Activation Effect Added
 * Upon landing 20 hits, Weapons DMG +30 for 15 seconds, Drain Boost Rate +15%
 • Cooldown 13 seconds
2[Additions]
 • Activation Effect Added
 * Upon landing 20 hits, Weapons DMG +40 for 15 seconds, Drain Boost Rate +20%
 • Cooldown 13 seconds

Extortion

1[Changes]
 • When hit, the character regenerates its HP by 450 and removes one Debuff (Epic grade Skill and below) → Upon a successful hit, deal heavy Bonus DMG with a certain chance.
 
 [Additions]
 • Decrease Target’s stats for 5 seconds
 * Dealt DMG RED Rate +3%
 * Weapon DMG Tolerance -5%
2[Changes]
 • When hit, the character regenerates its HP by 900 and removes one Debuff (Epic grade Skill and below) → Upon a successful hit, deal heavy Bonus DMG with a certain chance.
 
 [Additions]
 • Decrease Target’s stats for 5 seconds
 * Dealt DMG RED Rate +5%
 * Weapon DMG Tolerance -10%

Mark of Pain

1[Additions]
 • INC DMG RED Rate -5%
2[Additions]
 • INC DMG RED Rate -7%

Legendary

Spinning Gale1, 2[Additions]
 • Added ‘Drain’ the the Higher Curse Effect
 Higher Curse: Prevents Auto-regen, HP Potion use, healing, Draining, traveling to other regions, and decreases Movement SPD

Crimson Gush

1[Additions]
 • HP Absorption +2,000 
 • When Skill is used when Character’s MAX HP is below 50%, the amount of HP Absorbed increases
2[Additions]
 • HP Absorption +4,000
 • When Skill is used when Character’s MAX HP is below 50%, the amount of HP Absorbed increases

Blades of Destruction

1[Changes]
 • Triggers the Bind state for 1 second → Triggers Immobility and Stranded state for 1 second
2[Changes]
 • Triggers the Bind state for 2 second → Triggers Immobility and Stranded state for 1 second


Changes to Skill Traits

GradeSkill NameTraitBefore ChangeAfter Change

Rare

Nullify

3-[New]
 • Changed to inflict damage on a single target
 • Decrease Dual DMG RES by 10 has been added
Higher• Increase DMG by 70%
 • Increases Bonus DMG to Curse targets by 90%
• Increase DMG by 30%
 • Increases Bonus DMG to Curse targets by 90%
Higher-[New]
 • Changed to inflict damage on a single target
 • Increase DMG by 70%
 • Increases Bonus DMG to Curse targets by 90%
TyrannyHigher• Increase HP Absorption by 50
 • Increases Activation Rate by 15%
• Increases Activation Rate by 15%

Bloodshed

1• Increases Normal ATK Bonus DMG by 1• Duration effect: Increases Normal ATK Bonus DMG by 1
 • Buff: Increases Weapon DMG by 3
2• Increases Normal ATK Bonus DMG by 3• Duration effect: Increases Normal ATK Bonus DMG by 3
 • Buff: Increases Weapon DMG by 6
3• Increases Normal ATK Bonus DMG by 5• Duration effect: Increases Normal ATK Bonus DMG by 5
 • Buff: Increases Weapon DMG by 10

Epic

Double Slash

1• Increase Bonus DMG by 50%• Changed to inflict damage on a single target
 • Upon a successful hit, regenerate 500 HP added
Higher-[New]
 • Changed to inflict damage on a single target
 • Increase DMG by 120%
 • Activates Guaranteed Dual DMG

Oath of Blood

1• Increase Dual DMG RES by 20• Increase Weapon DMG by 10
2• Increase Weapon DMG Tolerance by 10%• Decrease Cooldown by 2 seconds
3-[New]
 • Applies to Party members, increased Buff Duration by 270 seconds
 • Removed the Cooldown Reset effect for the skill: ‘Extermination’

Amplification

1• Increase Dual DMG by 6• Increase Drain Boost Rate by 3%
2• Increase Dual DMG by 7• Increase Drain Boost Rate by 4%
3• Increase Dual DMG by 8• Increase Drain Boost Rate by 5%
ExtortionHigher• Decrease Cooldown by 3 seconds
 • Adds HP REGEN Effect equal to 1% of MAX HP
• Decrease Cooldown by 3 seconds 
 • Increase Dealt DMG RED Rate by 3% more

Mark of Pain

1• Decrease Debuff RES by 3%• Decrease Debuff RES by 3%, INC DMG RED Rate by 1%
2• Decrease Debuff RES by 4%• Decrease Debuff RES by 4%, INC DMG RED Rate by 2%
3• Decrease Debuff RES by 5%• Decrease Debuff RES by 5%, INC DMG RED Rate by 3%
Higher• Increase DMG by 50%
 • Decrease Debuff RES by 5%
 • Duration effect: Increases Debuff Rate by 10%
• Increase DMG by 50%
 • Decrease Debuff RES by 5%, INC DMG RED Rate by 3%
 • Duration effect: Increases Debuff Rate by 10%
LegendarySpinning Gale2• Upon using the Skill, Increases Dual DMG Rate by 15%• Shifts to attacking targets within area
 • Removes Spell Stone Cost
 • Higher Curse Effect Removed

※ For Crew that have had the Higher Skill Trait of the ‘Nullify’ Skill applied to their Character will have its changed effects automatically applied after the January 20th update maintenance.


● Bow

Changes in Skill Effect

GradeSkill NameLevelChanges / Additions

Epic

Onslaught

1[Changes]
 • Skill SPD +20% → +10%
2[Changes]
 • Skill SPD +40% → +20%

Erosion

1[Changes]
 • Cooldown 14 seconds → 18 seconds
2[Changes]
 • Cooldown 14 seconds → 18 seconds
 • Remove 8% of Target’s MP with a certain chance → Remove 5%
Blind1, 2[Changes]
 • Blind effect inflicted on target for 3 seconds → 2 seconds
 • Cooldown 18 seconds → 20 seconds
Empyrean Anchor1, 2[Changes]
 • Confined effect inflicted on target for 4 seconds → 3 seconds
 • Cooldown 22 seconds → 26 seconds


Changes to Skill Traits

GradeSkill NameTraitBefore ChangeAfter Change
EpicErosionHigherIncrease DMG by 100%
 Increases MP Removal by 8%
Increase DMG by 100%
 Increases MP Removal by 5%


● Rapier

Changes in Skill Effect

GradeSkill NameLevelChanges / Additions

Rare

Tranquility

1[Changes]
 • Skill DEF +5 → PVP DEF +3
2[Changes]
 • Skill DEF +10 → PVP DEF +6
EpicRiposte1, 2[Changes]
 • Cooldown 22 seconds → 26 seconds


Changes to Skill Traits

GradeSkill NameTraitBefore ChangeAfter Change

Rare

Tranquility

1Increases Skill DEF by 1Increases PVP DEF by 1
2Increases Skill DEF by 2Increases PVP DEF by 2
3Increases Skill DEF by 3Increases PVP DEF by 3
HigherIncreases Skill DEF by 10, Skill DMG Tolerance by 5%Increase PVP DEF by 5, PVP INC DMG RED Rate by 3%


● Orb

Changes in Skill Effect

GradeSkill NameLevelChanges / Additions
CommonMoonfall1[Changes]
 • Upon Changing to the Full Moon state, use count of the enhanced effects will be limited. (used once per targeted skill)
 
 [Targeted Skills]
 • Moonlight: Burst
 • Moonlight: Release
 • Moonlight: Swamp of Decline
 • Moonlight: Flip Side

Epic

Waxing Moon

1[Changes]
 • Creates Barrier that is 100% of the MAX MP → 50% of MAX MP 
 • Cooldown 50 seconds → 20 seconds
 • Normal Skill → Fixed Time Skill
 * Fixed Time: effects that increase or decrease Cooldown do not apply
2[Changes]
 • Creates Barrier that is 200% of the MAX MP → 100% of MAX MP 
 • Cooldown 50 seconds → 20 seconds
 • Normal Skill → Fixed Time Skill
 * Fixed Time: effects that increase or decrease Cooldown do not apply


2. Guild Battlefield- Season 4 will commence.

- The 4th Season of the Guild Battlefield, a competitive content where Crew can engage in combat against Guilds, will take place.


Guild Battlefield Schedule

- 2026, January 20th, After Update ~ 2026, February 21st, 00:00 (Server Time)

※ Guild Battlefield will begin on the day of the Update on January 20th.

※ Crew can apply to participate in the Guild Battlefield starting from January 20th, after the Update, until 18:00 (per Server time).


Mark of Glory

- Crew can craft ‘Headpiece’ items and ‘Comb’ items with the ‘Mark of Glory’ items obtained during the fourth Season of the Guild Battlefield

- ‘Mark of Glory’ items, ‘Headpiece’ items, and ‘Comb’ items obtained from the previous Season can be used until their expiry period of January 30th, 23:59 (UTC+8).

- ‘Headpiece Enhancement Scrolls’ obtained from the previous Season can be used until the expiry period of 2026, January 18th, 23:59 (UTC+8).


[Guild Battlefield Season 4 Details]

- The schedule of the Guild Battlefield will be the same.

CategoryDetails
Participation Requirements(1) Guild Level 8 or above
 (2) 20 or more Guild members who applied to participate in the Guild Battlefield.
 ※ Guild members who applied to the Guild on the day the Guild Battlefield proceeds, or Guild members who are below level 50 cannot participate in the Guild Battlefield.
Scheduled DaysTuesday, Friday
Participation Application Period00:00 ~ 18:00 (Server Time)
Preparation Phase18:00 ~ 21:00 (Server Time)
 ※ Check for your Guild’s match results in the following [Guild > Guild Battlefield].     
 ※ If your Guild has completed matching and you are a Guild member, you can participate in the Guild Battlefield even if you did not apply to participate during the participation application phase. (Excluding Guild members who joined a Guild on the same day)
Match Period21:00 ~ Until the end of all matches (Server Time)
 
 [Round 1]
 21:00 ~ 21:25 (Server Time)
 [Round 2]
 21:30 ~ 21:55 (Server Time)
 [Round 3]
 22:00 ~ 22:25 (Server Time)
 [Round 4]
 22:30 ~ 22:55 (Server Time)
 ※ Guild Battlefield consists of 4 rounds, and one Guild will participate in one of the four rounds.


3. New Mount added.

- 5 New Mounts will be added.

GradeNamePreview
MythicalRodrigo's Flame Horse

Legendary

Fairy's Baby Drake
Saint's Hedgehog

Epic

Baby Drake of Honor
Traveler's Hedgehog


- With the new Mounts, new In-slot Effects will also be added.

GradeQuantity OwnedIn-slot Effect
Mythical6DMG Boost Rate 3%, Activation Effect DMG Boost Rate 5%, Debuff Duration RED Rate 5%

Legendary

18INC DMG RED Rate 1%, HP Potion REGEN Rate 8%, Debuff Duration RED Rate 2%
19Status Effect Rate 2%, Skill DMG Tolerance Negation 2%

Epic

27Skill DMG AMP 0.5%, HP Potion REGEN 10
28INC DMG RED Rate 0.5%, Skill DMG AMP 1%


- Transcendence In-slot Effects by level will be added.

[Transcendence Lv.5 In-Slot Effect]

Grade
Quantity OwnedIn-slot Effect
Mythical6INC DMG RED Rate Negation 0.5% Skill DMG Tolerance 0.5% Skill DMG Tolerance Negation 0.5%
Legendary18PVE ACC 1, Debuff RES 0.25%
19PVP ACC 1, Activation Effect DMG Boost Rate 0.5%
Epic27MAX Rate 0.5%, Decrease MAX RES Rate 0.5%
28PVP Bonus DMG 1, PVP DMG RED 1 


[Transcendence Lv.10 In-Slot Effect]

Grade
Quantity OwnedIn-slot Effect
Mythical6DMG Boost Rate 1%, Debuff RES 3%, Debuff Duration RED Rate 4%
Legendary18DMG Boost Rate 0.25%, Skill DMG Tolerance Negation 0.5%
19ACC 2, Status Effect Duration Boost Rate 1%
Epic27PVP Bonus DMG 2, PVP DMG RED 2
28PVP ACC 2, Activation Effect DMG Boost Rate 0.5% 


4. Immortal Mount Growth system added.

- A system will be added where the Immortal Mount: ‘Shooting Star's Bahamut’ will be able to grow to level 1. 

- After obtaining the Immortal Mount, once Crew owns 6 level 10 Mythical Mounts, the Growth button will get activated.
※ More Growth Levels will be released through future updates. Crew will have to Grow by one level each, and will be unable to level up with batch growth.


5. New Legendary Grade Armor items added.

- 12 New Legendary Gaiters and Shoes, which can be obtained through crafting, will be added.

Item NamePreviewCraft CategoryMaterials Required
Acclaimed Emperor's Gaiters

[Crafting Art of Discipline]
 Expert Level and Above

ㆍBlacksmith's Iron Ingot x350
 ㆍTanner's Fur x350
 ㆍSuperior Arcane Scroll of Discipline x10 
 ㆍSuperior Arcane Scroll of Wisdom x10 
 ㆍGolden Bottoms Insignia x3 
 ㆍProcessed Metal Fragment x500
 ㆍGold x10,000,000
Admired Emperor's Gaiters
ㆍBlacksmith's Iron Ingot x350
 ㆍTanner's Leather x350
 ㆍSuperior Arcane Scroll of Discipline x10 
 ㆍSuperior Arcane Scroll of Escalation x10
 ㆍGolden Bottoms Insignia x3
 ㆍProcessed Metal Fragment x500 
 ㆍGold x10,000,000
Struggling Lord's Boots
ㆍBlacksmith's Iron Ingot x350
 ㆍTanner's Fur x350
 ㆍSuperior Arcane Scroll of Discipline x10
 ㆍSuperior Arcane Scroll of Prosperity x10
 ㆍGolden Shoes Insignia x3 
 ㆍProcessed Metal Fragment x500 
 ㆍGold x10,000,000
Yearning Lord's Boots
ㆍBlacksmith's Iron Ingot x350
 ㆍJeweler's Quartz x350
 ㆍSuperior Arcane Scroll of Discipline x10
 ㆍSuperior Arcane Scroll of Wisdom x10 
 ㆍGolden Shoes Insignia x3 
 ㆍProcessed Metal Fragment x500
 ㆍGold x10,000,000
Exceptional Strategist's Gaiters

[Crafting Art of Escalation]
 Expert Level and Above

ㆍTanner's Leather x350
 ㆍBlacksmith's Iron Ingot x350
 ㆍSuperior Arcane Scroll of Escalation x10 
 ㆍSuperior Arcane Scroll of Discipline x10
 ㆍGolden Bottoms Insignia x3 
 ㆍProcessed Metal Fragment x500
 ㆍGold x10,000,000
Cold-hearted Strategist's Gaiters
ㆍTanner's Leather x350
 ㆍJeweler's Quartz x350
 ㆍSuperior Arcane Scroll of Escalation x10
 ㆍSuperior Arcane Scroll of Wisdom x10
 ㆍGolden Bottoms Insignia x3
 ㆍProcessed Metal Fragment x500
 ㆍGold x10,000,000
Wandering Navigator's Boots
ㆍTanner's Leather x350
 ㆍTanner's Fur x350
 ㆍSuperior Arcane Scroll of Escalation x10
 ㆍSuperior Arcane Scroll of Prosperity x10
 ㆍGolden Shoes Insignia x3
 ㆍProcessed Metal Fragment x500
 ㆍGold x10,000,000
Reflecting Navigator's Boots
ㆍTanner's Leather x350
 ㆍBlacksmith's Iron Ingot x350
 ㆍSuperior Arcane Scroll of Escalation x10
 ㆍSuperior Arcane Scroll of Discipline x10
 ㆍGolden Shoes Insignia x3
 ㆍProcessed Metal Fragment x500
 ㆍGold x10,000,000
Noble Judge's Gaiters

[Crafting Art of Wisdom]
 Expert Level and Above

ㆍTanner's Fur x350
 ㆍTanner's Leather x350
 ㆍSuperior Arcane Scroll of Wisdom x10
 ㆍSuperior Arcane Scroll of Escalation x10
 ㆍGolden Bottoms Insignia x3
 ㆍProcessed Metal Fragment x500
 ㆍGold x10,000,000
Stern Judge's Gaiters
ㆍTanner's Fur x350
 ㆍBlacksmith's Iron Ingot x350
 ㆍSuperior Arcane Scroll of Wisdom x10
 ㆍSuperior Arcane Scroll of Prosperity x10
 ㆍGolden Bottoms Insignia x3
 ㆍProcessed Metal Fragment x500
 ㆍGold x10,000,000
Lurking Apostate's Boots
ㆍTanner's Fur x350
 ㆍJeweler's Quartz x350
 ㆍSuperior Arcane Scroll of Wisdom x10
 ㆍSuperior Arcane Scroll of Escalation x10
 ㆍGolden Shoes Insignia x3
 ㆍProcessed Metal Fragment x500
 ㆍGold x10,000,000
Twisted Apostate's Boots
ㆍTanner's Fur x350
 ㆍTanner's Leather x350
 ㆍSuperior Arcane Scroll of Wisdom x10
 ㆍSuperior Arcane Scroll of Discipline x10
 ㆍGolden Shoes Insignia x3 
 ㆍProcessed Metal Fragment x500
 ㆍGold x10,000,000
Golden Bottoms Insignia

Normal Craft

ㆍGolden Bottoms Insignia Fragment x10
 ㆍMorion x10
 ㆍGold x300,000
 
 ※ Craft Success Probability: 10%
 ※ Upon failing to craft the item 15 times, the next time it is crafted will be a guaranteed success.
 ※ Obtain three ‘Golden Bottoms Insignia Fragment’ upon Craft Failure.
Golden Bottoms Insignia Fragment
-
Golden Shoes Insignia
ㆍGolden Shoes Insignia Fragment x10
 ㆍMorion x10
 ㆍGold x300,000
 
 ※ Craft Success Probability: 10%
 ※ Upon failing to craft the item 15 times, the next time it is crafted will be a guaranteed success.
 ※ Obtain three ‘Golden Shoes Insignia Fragment’ upon Craft Failure.
Golden Shoes Insignia Fragment
-


6. New Outfit added.

- The new Outfit: ‘Martial Artist of Storms’ will be added.

Martial Artist of Storms


Equip EffectStatus Effect Rate 2.5%
 Debuff Rate 2.5%
In-slot EffectStatus Effect Rate 1%
 ACC 1


7. Distinction Insignia and its use period will be reset.

- Distinction Insignia Reset and Usage Period: 2026, January 21st, 00:00 ~ 2026, March 24th, 23:59(UTC+8)

- The wares sold by the Battlefront Merchant: ‘Conqueror's Token’ will be updated.

- Collections will be updated in the following tab: Collection → Event

※ Distinction Insignia that are owned will be reset on 2026, January 20th, 23:59 (UTC +8).


8. Battlefront Collection Event will be changed.

- The Battlefront Collection item: ‘[Event] Kildebat's Collectible Chest’ will no longer be dropped, and a new Battlefront Crafting material will be dropped.


Dropped items

Item NamePreviewObtain Location
Precious Spirit Ore• Kildebat monsters that are level 60 and higher
 • Kildebat of Chaos Regular Monsters
Shining Moonlight Ore• Kildebat of Chaos Regular Monsters
 • Auber Volcanic Field Regular Monsters
Splendid Flame Ore• Kildebat Uniques monsters
 • Kildebat of Chaos Unique monsters


Event Crafting

CategoryCraft ResultsPreviewMaterials RequiredCraft Period

[Event] → [Kindling Soul of Heavy Combat]

Stimulant of Earth (Bound) x1
ㆍPrecious Spirit Ore x50
 ㆍGold x100,000

~ 2026, March 24th, 8:00 (UTC+8)

Stimulant of Darkness (Bound) x1
ㆍShining Moonlight Ore x50
 ㆍGold x100,000
Stimulant of Blazes (Bound) x1
ㆍPrecious Spirit Ore x100
 ㆍShining Moonlight Ore x100
 ㆍSplendid Flame Ore x10
 ㆍGold x100,000


9. Party Dungeon- Season 11 will commence.

- Schedule: 2026, January 20th, After Update ~ 2026, February 24th, Before Update

- Once the new Season begins, all remaining entry counts of the Party Dungeon will be reset.

- ‘Raider Marks’ obtained during Season 11 of the Party Dungeon can be used to craft various items.


Party Dungeon Information

- Boss Name: Crabus’

- 'Crabus' becomes faster and stronger the lower his health goes.


10. World Dungeon- Season 35 will commence.

- Season 35 of the World Dungeon will begin. Valor Coin Reset and Usage period will also be updated.


World Dungeon

- Season 35 Schedule: 2026 January 20th, After Update ~ 2026, February 3rd, Before Update


Valor Coin

- Valor Coin Reset and Usage Period: 2026 January 20th, After Update ~ 2026, February 24th Before Update 

- The wares sold by the Valor coin Merchant: ‘Ancient Relic’ and ‘Vanquisher's Token’ will be updated.

- Collections will be updated in the following tab: Collection → Event



11. World Content (World Battlefront, Masarta Eerie Rock Sanctuary)- Season 17 will begin.

- Season 17 Schedule: 2026, January 20th, After Update ~ 2026, February 24th, Before Update


■ Events

1. Toward Immortality 7 Days Check-in

2. Shiny Orb Mission Event

3. Will of Contribution Mission Event

4. Chirpy's Growth Support - Spending

5. Transcendence Toward Immortality Event

6. Clemens' Lab

7. Beginner's Mount Order

8. Clemens' Mount Order

9. Golden Combination Order

10. Mythical Mount Change Cost Support!

11. Die Event

12. Mount/Weapon Style Change 60% Discount Event


※ For more details, please refer to the [New Event Round-Up Notice].


■ Season Pass

1. [8-Week Legendary Crafting] Clemens' Mount Pass

2. Twilight's Splendid Mount Pass


※ For more details, please refer to the [New Season Pass Notice].


■ In-Game Bug Fixes & Gameplay Improvements

1. Upon removing a Buff from a target, the Buff Removal icon and the text: ‘Buff Removal’ will be displayed.

2. The Stimulant of Enlightenment item’s use limit will be adjusted.

Before Change
After Change
10 times
20 times 

3. Fixed the issue where the Twin Sword Class’ skill: ‘Extortion’ has its name displayed as ‘Weakness Exposure’.

4. Fixed the issue where the ‘SALE’ label in the Mount and Weapon Style Change menu is incorrectly displayed.

5. Fixed the issue where the Growth Points earned from Level 10 Transcendence effects of certain Mounts were applied differently from the intended design.

6. Fixed various in-game typos.