
Black Wings of Freedom
Greetings, This is NIGHT CROWS.
As announced through the 8th Crow Letter, the details regarding the long-awaited new Cannon class have been released!
On February 3rd, the first Class of the ‘Gunner’ Class Tree’s ‘Cannon’ Class will be added.
The Cannon Class is more than just a long-range attacker. From ultra-long-range precision strikes to widespread devastation and battlefield control via status effects, it is a strategy-oriented class designed to dictate the flow of combat.
The battlefield is about to get even more fierce. Dive in now and witness the revolution brought by the Cannon Class!
For more information about the skills and strategic applications of the Cannon class, please refer to the skill descriptions below

New Class: ‘Cannon’ | Class Preview
Prepare for a dazzling barrage of meticulous strategy with the new Cannon Class.

Information on Key Skills
The Cannon class allows for multidimensional and strategic gameplay, enabling players to employ tactics tailored to the terrain and situation
| Skill Name | Icon | Description |
| Supernova | ![]() | The character inflicts heavy damage on a target and triggers the Push state with a certain chance. The character also increases its stats. |
| Obliteration | ![]() | The character inflicts heavy damage to a target, negating the target's damage-reducing stats. In the Long-range Tactics state, the character increases the minimum damage inflicted on the enemy In the Area Damage Tactics state, the character increases its damage. In the Status Effect Tactics state, the character triggers Stun on the enemy with a certain chance. In the Ruler's Tactics state, the character receives all Tactics effects |
| Vortex of Accretion | ![]() | The character inflicts heavy damage to a target and triggers the Gravity Field state with a certain chance In the Long-range Tactics state, the character increases the minimum damage inflicted on the enemy In the Area Damage Tactics state, the character increases its attack range and the number of attackable targets. In the Status Effect Tactics state, the character increases the Gravity Field effect. In the Ruler's Tactics state, the character receives all Tactics effects Gravity Field: pulled toward the center in a state of Inability and falls into Evasion Cutoff for a certain number of hits. |
| Tactical Variation | ![]() | Changes Tactics Long-range Tactics: The Character can attack targets that are further away. Area Damage Tactics: Skills that attack single targets are changed to attack targets within an area of effect. Status Effect Tactics: The character increases the Accuracy of Status Effect skills. |
| Rushing Maneuver | ![]() | The character quickly moves to the direction it is facing and increases its Movement Speed for a certain time |
| Assault Command | ![]() | The character maintains Activation Effects for a certain amount of time. Activation Effect: Upon a successful hit, the character inflicts Bonus Damage on a target with a certain chance. |
| Ruler's Tactics | ![]() | The character uses all Tactics effects and increases its stats |
※ Skill details may be subject to change.

Thank you.






